Retreat from Yavin 4

PLAY LOG: Give Them a Left and a Right

Chapter 5 - Play Log

HK-477 searches the ship for grenades.

skill: Perception

Proficiency BlankDifficulty FailureDifficulty Threat
Roll:FailureThreat

HK-477 uses Second Wind to heal himself of 2 strain.

HK-477 attempts to repair the critical injury to his system.

skill: Mechanics

Ability Success x2Proficiency Advantage x2Proficiency Success + AdvantageSetback ThreatDifficulty FailureDifficulty FailureDifficulty ThreatDifficulty Failure + Threat
Roll:
EXPLITIVE: @#$%

HK-477 wonders if he has any bright ideas about the coming fight…

skill: Warfare

Ability BlankAbility SuccessSetback FailureDifficulty ThreatDifficulty Threat
Roll:ThreatThreat

Mada Roolek uses one of his Stimpacks on Tya.
HK-477: RECITATION: "Come and knock on our door…we’ve been waiting for you…something something mumbles …Three’s Company Too! STATEMENT: I am not certain why I thought that would help.
Adam J. (HK-477): Thanks!

HK-477 leans over Tya as she awakens. STATEMENT: I had to use that loathesome stun setting on you, meatbag, which took from me the pleasure of turning your organs into the Grad Moff’s wallpaper. I did this so you can help us find the hairy one if you are able. COMMAND: See if you can fix my cervos, then get ready to kill as many imps as you can. Attack any of my comrades and I’ll rip your eyes out.

skill: Mechanics

Ability AdvantageAbility SuccessProficiency Advantage x2Setback ThreatSetback FailureDifficulty ThreatDifficulty Failure
Roll:FailureAdvantage

Adam J. (HK-477) looks at the site of the coming battle for anything interesting.
HK-477:
skill: Perception

Proficiency Success x2Setback ThreatDifficulty ThreatDifficulty Threat x2
Roll:SuccessSuccessThreatThreatThreatThreat

HK-477 hits himself with two of the emergency repair he brought with him (unless the GM thinks this is too many maneauvers to do before the battle starts), completely healing him of damage.
Tya grabs the spanner HK is pointing in her face and looks over his systems.
Tya Ainna:
skill: Skulduggery

Ability Advantage x2Ability SuccessAbility Advantage x2Challenge Threat
Roll:SuccessAdvantageAdvantageAdvantage
Tya Ainna:
skill: Mechanics

Ability SuccessAbility Advantage x2Ability AdvantageProficiency Success + AdvantageDifficulty Failure x2Difficulty Failure
Roll:FailureAdvantageAdvantageAdvantageAdvantage
Jared (Karka): you’s boned, HK!
Tya works on HK’s systems but is unable to repair the critical. Knowing this she lingers a little longer, pops up, and walks away confidently.
Galactic Master Andrew (GM): For HK’s perception roll.
HK looks around and notices that the electric hum that should be coming from the dish is missing. It possible the comms array isn’t currently on.
HK-477: RELIEVED STATEMENT: Thank you, Tya. While I am still injured, it was a pleasure receiving your attention. OBSERVATION: Did you notice the dish is not power on…oh, who am I kidding? Someone as smart as you has already figured that out.
Jared (Karka): Hey, are you flirting with the hairy meatbag’s girlfriend?
Jonas Rigger:
skill: Perception

Ability Success x2Ability Success x2Difficulty ThreatDifficulty Failure x2
Roll:SuccessSuccessThreat
Adam J. (HK-477): Nonsense. We’re just friends. She’s so smart.

Mada Roolek powers on his lightsaber and grins happily. He swishes it back and forth through the air in front of him, mimicking the delightful electric hum through his Rodian snout.
Jonas Rigger:
skill: Mechanics

Ability AdvantageAbility BlankProficiency SuccessDifficulty FailureDifficulty BlankDifficulty Failure
Roll:FailureAdvantage
HK-477:
skill: Initiative Cool

Ability Blank
Roll:
Mada Roolek:
skill: Initiative Cool

Ability BlankAbility Success
Roll:Success
Kaash’Clotile:
skill: Initiative Cool

Ability BlankAbility Success + Advantage
Roll:SuccessAdvantage
Jonas Rigger:
skill: Initiative Cool

Ability AdvantageProficiency Success + Advantage
Roll:SuccessAdvantageAdvantage
Tya Ainna:
skill: Initiative Cool

Ability AdvantageAbility Blank
Roll:Advantage
Aarn Huron:
skill: Initiative Vigilance

Ability SuccessProficiency Triumph(+Success)Difficulty ThreatDifficulty Blank
Roll:SuccessSuccessThreatTriumph
Aarn Huron:
skill: Initiative Vigilance

Ability BlankProficiency Advantage x2
Roll:AdvantageAdvantage
Karka Zikri’skra:
skill: Initiative Cool

Ability Success + AdvantageAbility Advantage
Roll:SuccessAdvantageAdvantage
A group of Stormtroopers brake through the forest, cross the stone bridge and take aim across the rope bridge at the group. Grand Moff Rilla shouts at you from across the river gorge as he motions for 4 troops, 2 snipers and 2 troopers with repeaters, into position. They use the trees and go prone to get full cover (2 black).
MoffRilla: This simply will not do. No Rebels can break into my office, steal from me, and expect to get away. Surrender now, return what was taken, and we can agree to terms that leaves you mostly alive. Defy me and experience my wrath.
Meanwhile…
The air hisses as its pumped out of the main cabin. Aarn is trying to put a vacuum between he and Karka.
Aarn: The only place you can go Karka is the back bunk room.

Karka Zikri’skra looks for mechanical or digital weaknesses in the cabin pressure system.
Jared (Karka): I guess “or conceptual,” too
Karka Zikri’skra:
skill: Skulduggery

Ability Advantage x2Proficiency SuccessProficiency Advantage x2Difficulty Failure x2Difficulty Threat
Roll:FailureAdvantageAdvantageAdvantage
Karka sees that there really isn’t any weak points in the security system but he does notice that the security Aarn has added are systems Karka is really familiar with. Computer checks on this Skipray are now easy.
HK-477: POLITE REQUEST: Tya, would you be so kind as to attempt open the blast door?
Jared (Karka): That’s a computer terminal in the next room up?
(Green bar and red dots?)
Galactic Master Andrew (GM): I say the computer is next to you.
Jared (Karka): OK

Karka Zikri’skra , unwilling to retreat, plugs his gear into the computer.
Jared (Karka): END TURN
Galactic Master Andrew (GM): Jonas’ turn
HK-477: wonders how difficult it would be to cut this bridge.

skill: Perception

Proficiency Success x2Difficulty FailureDifficulty Failure + Threat
Roll:Threat

HK-477 decides, again, that he sucks at the Perception skill.
HK searches his databanks and realizes that he only knows how to build bridges, bridges from the bodies of his dead enemies.

Jonas Rigger tries to decide what the bridge is made of and if it can be brought down quickly.

skill: Perception

Ability SuccessAbility SuccessDifficulty FailureDifficulty Failure
Roll:

Jonas Rigger sees nothing, apparently.

Jonas Rigger aims both of his pistols carefully, lining up his shots at the extreme range.
Jonas Rigger: Two maneuvers for aim.

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost BlankBoost BlankBoost BlankAbility Success x2Proficiency Success + AdvantageProficiency Triumph(+Success)Proficiency Advantage x2Setback FailureSetback FailureDifficulty FailureDifficulty Failure x2Difficulty Threat x2
Roll:FailureAdvantageTriumph

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost Success + AdvantageBoost Advantage x2Boost Advantage x2Ability AdvantageProficiency Success + AdvantageProficiency Advantage x2Proficiency Success + AdvantageDifficulty FailureDifficulty Failure + ThreatDifficulty Threat
Roll:SuccessAdvantageAdvantageAdvantageAdvantageAdvantageAdvantageAdvantageAdvantage

Jonas Rigger yells as he fires both pistols at the group of Storm Troops across the bridge.
Jonas Rigger: YOU WANTED TO SHOOT ME DOWN? WELL HERE I AM!
Adam J. (HK-477): Holy crap. That’s enough advantage for both guns to hit and to get some critical!
Galactic Master Andrew (GM): Its enough for both guns to get a critical…
Jonas stands defiantly at the foot of the bridge, wind billowing his clothes. Looking like a rather dashing gunslinger he fires over Mada and Tya. Both shots find weak points in troopers armor and 2 troopers tumble over the edge of the cliff. Tya looks back up at Jonas and brushes her hair out of her face.
Tya: Oh my, that was some fine shooting…
Galactic Master Andrew (GM): Kaash’s turn.
Robert H.: Are there still two advantage left even after critting with both guns?
i.e., enough to also give Kaash a bonus on his roll? Or is that too much?
Galactic Master Andrew (GM): 2 advantage must be used to hit with a second weapon, then both weapons use 3 advantage to trigger their critical. So I don’t think any are left by my count.
Robert H.: ah, ok.
just checking.
Galactic Master Andrew (GM): Its always good to keep your GM honest.
Robert H.: i had just forgotten about needing the 2 to hit with both weapons

HK-477 notices Tya’s admiration of Jonas. “JEALOUS STATEMENT: Have you seen me shoot, yet? Jonas is OK, I guess.”
HK-477: MUTTERING: I could have made that shot with my photoreceptors blinded.
Kaash’Clotile: Target: Storm trooper group
Range:Medium

Weapon: KS-23 Hammer
Damage: 8
Critical: 4
Range: Short
Special: Blast 6, Knockdown

Boost Success + AdvantageAbility AdvantageProficiency Success x2Proficiency SuccessDifficulty BlankDifficulty Failure x2
Roll:SuccessSuccessAdvantageAdvantage
Spent maneuver to aim
END TURN
Kaash moves, aims, and blasts the the Stormtrooper group for 9 damage. His Advantage keep him from taking any strain from his second maneuver.
Galactic Master Andrew (GM): Mada’s turn.
Mada Roolek: “Enough shooting, let’s get some REAL action in here!”

Mada Roolek charges headlong towards the Stormtroopers!

Mada Roolek moves with incredible skill and speed, his eyes watching carefully for weapons being pointed at him, ready to dodge out of the way at the right moment!
Robert H.: So my Side Step maneuver that I’m performing means that I take 1 Strain, and until my next turn, all ranged attacks against me are upgraded by 1.
By 1 difficulty, that is.
Mada Roolek: END TURN!
Repeater2 levels his turret at Kaash and fires.
Stormtrooper 2 – Repeater:
Weapon: Light Repeating Blaster with Bipod
Damage: 11
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 4, Pierce 1

Boost BlankAbility SuccessAbility SuccessAbility BlankSetback ThreatSetback ThreatDifficulty FailureDifficulty Failure x2Difficulty Failure + Threat
Roll:FailureFailureThreatThreatThreat
His repeater jams for 1 round.
Two officers come charging out of the woods and cross the stone bridge. From the cover of a fallen tree they the charge of the situation.
The Sergeant begins shouting Tactical Directions, boosting the Trooper Group’s next roll.
StormtrooperSergreant: We need concentrated fire on that Rodian. Don’t let me cross the bridge!
The Lieutenant orders for Overwhelming Fire from the Trooper group, giving them a free combat check.
The troopers spray their blasters at Mada!
Stormtrooper-Group:
Weapon: Blaster rifle
Damage: 9
Critical: 3
Range: Long
Special: Stun Setting

Ability Advantage x2Proficiency Triumph(+Success)Proficiency Success + AdvantageSetback FailureChallenge Failure x2
Roll:FailureAdvantageAdvantageAdvantageTriumph
The troopers miss in typical Stormtrooper fashion, but the hail of fire snaps the ropes holding the bridge together and Mada falls.
Adam J. (HK-477): Well, that answers my question about the bridge. Bumbling stormtroopers are what it takes to bring that thing down.
Galactic Master Andrew (GM): Mada needs to roll and average atheltics or coordination check to see how much falling damage he avoids.

Mada Roolek thinks very, very quickly.

Mada Roolek twists in the air, reaches over his shoulder and grabs the strap hanging out of his pack that’s attached to his Tauntaun Pup Tent.

Mada Roolek tugs hard, pulling the tent out and grasping it by the corners to create a makeshift parachute to slow his descent!
Robert H.: Any chance of a bonus??
Galactic Master Andrew (GM): For a Destiny Token spent you can have 2 boosts and one upgrade to yellow. It will also cost you your tent.
Adam J. (HK-477): Can’t say Robert isn’t creative.
Galactic Master Andrew (GM): You’re falling medium range, so 30 damage and 10 strain is suffered as base, reduced by your upcoming roll.
Robert H.: Well in that case I think I will spend the Destiny token, because my poor Rodian body can’t stand very much damage.
Adam J. (HK-477): Use the destiny tokens, I say.
Robert H.: Tokens, that is.
or no, just one.
Galactic Master Andrew (GM): Just one

skill: Coordination

Boost AdvantageBoost AdvantageAbility Advantage x2Ability BlankProficiency Success + AdvantageDifficulty Failure x2Difficulty Blank
Roll:FailureAdvantageAdvantageAdvantageAdvantageAdvantage
Robert H.: Wait, I meant to do that off of athletics.
Can I reroll?
:)
Adam J. (HK-477): FRIGHTENED STATEMENT: The bridge broke! Tya, are you OK?
Galactic Master Andrew (GM): Um, sure

skill: Athletics

Boost Advantage x2Boost AdvantageProficiency BlankProficiency SuccessDifficulty Threat x2Difficulty Failure + Threat
Roll:
Well shoot.
I’m out of ridiculous excuses.
And out of ridiculous ideas.

Mada Roolek whispers a Rodian prayer.
Adam J. (HK-477): In your defense, they were really good ridiculous ideas.
Galactic Master Andrew (GM): Nope you’re out of time, you hit the ground. Here’s how it goes down.
Mada fumbles with his tent that catches on to the swigging bridge and tangles. His decent is slowed but not by much. Mada hits the ground hard and is knocked out cold for 2 rounds. He suffers 10 wounds (still minus soak) and 5 strain, and rolls a critical injury at +20

HK-477 puts his metallic arm around Tya. “STATEMENT: I’m just glad YOU didn’t get hurt, little meatbag.”
Mada Roolek: rolling d100+30
(
89
)+30
= 119

Rolls Critical Injury

Current Criticals: (1 × 10)
Dice Roll:
Total: 119

Blinded
Can no longer see. Upgrade the difficulty of Perception and Vigilance checks three times, and all other checks twice.
Adam J. (HK-477): Wow.
Robert H.: Well.
I’m going to be all sorts of fun and helpful. :-)
Adam J. (HK-477): Well, you DID keep anyone from coming across on the bridge!
Robert H.: It’s true!
Now we just have to hope that when I finally come to, I’ll climb the right cliff face. In my blind stupor.
That was a very exciting and interesting turn though.
I regret NOTHING.
A sniper from across the gorge takes at at Tya over the sandbags and fires.
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost BlankAbility SuccessAbility AdvantageProficiency Success x2Setback BlankDifficulty ThreatDifficulty Threat x2
Roll:SuccessSuccessSuccessThreatThreat
Galactic Master Andrew (GM): Wait, incorrect dice pool left over from the groups.
re-roll
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost BlankAbility SuccessAbility Advantage x2Ability Success + AdvantageSetback ThreatDifficulty Failure x2Difficulty Threat x2
Roll:
The shot flies right over Tya’s head.
Tya: I need to get out of here!
MEANWHILE ON THE SKIPRAY
Aarn sets a course for space and out of the system with Karka safely aboard.
BACK AT THE COMM STATION
Tya sprints over to the blast door and tries to open it.
Tya Ainna:
skill: Computers

Ability SuccessAbility Success + AdvantageProficiency Advantage x2Proficiency Triumph(+Success)Difficulty ThreatDifficulty FailureDifficulty Threat
Roll:SuccessSuccessAdvantageTriumph
HK-477: CHEER: Tee-why-aye! Tia’s real great!
Tya looks back at HK with a slight, self satisfied grin and ducks in.
Trying to lock the door behind her.
Tya Ainna:
skill: Computers

Ability BlankAbility BlankProficiency Triumph(+Success)Proficiency BlankSetback BlankSetback BlankDifficulty Failure + ThreatDifficulty ThreatDifficulty Threat
Roll:ThreatThreatThreatTriumph
The door stays open, but no one saw her try and lock it.
Sniper 2 takes his shot at HK.
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost Advantage x2Ability SuccessAbility AdvantageAbility SuccessSetback FailureDifficulty Failure + ThreatDifficulty Failure + Threat
Roll:FailureAdvantage
The shot is close but it misses HK. He suffers 1 strain though.
Galactic Master Andrew (GM): HK’s turn.
Adam J. (HK-477): What’s the difficulty on repeater 2?
Galactic Master Andrew (GM): Long Range, 2 Setback (black) for full cover.
Adam J. (HK-477): OK. I get to treat it like med. range due to my weaponry, but I can’t do anything about those blasted black dice.

HK-477 hopes Tya is busy calling for help and ducks behind the sandbags for cover. He aims his tricked out blaster rifle at Repeater 2.

Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost BlankBoost AdvantageAbility BlankAbility AdvantageProficiency AdvantageProficiency Success + AdvantageSetback FailureSetback BlankDifficulty Failure x2Difficulty Failure x2
Roll:FailureFailureFailureFailureAdvantageAdvantageAdvantageAdvantage
Adam J. (HK-477): Awful. Just awful.
END TURN.
Six dice on my half of the pool and only one darned success.
HK fires wide, but his enthusiasm boosts all conscious players with a boost dice on their next roll.
The Stromtrooper group looks for revenge against Jonas for their fallen friends.
Stormtrooper-Group:
Weapon: Blaster rifle
Damage: 9
Critical: 3
Range: Long
Special: Stun Setting

Ability AdvantageProficiency Success x2Proficiency Success x2Setback ThreatDifficulty Failure x2Difficulty Failure x2
Roll:
Their fire hits nothing, its like nothing ever happend.
Unable to cross the bridge they go prone to try and give themselves half cover and a boost while firing.
Repeater1 fires are HK.
Stormtrooper with Repeater:
Weapon: Light Repeating Blaster with Bipod
Damage: 11
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 4, Pierce 1

Boost AdvantageAbility AdvantageAbility AdvantageAbility AdvantageSetback FailureSetback ThreatDifficulty Threat x2Difficulty Threat x2Difficulty Failure + Threat
Roll:FailureFailureThreatThreat
His repeater jams as well. Must be the humidity from the river.
The Grand Moff continues to speak of Imperial Valor with Supremely Inspiring Rhetoric.
Grand Moff Rillia:
skill: Leadership

Ability Advantage x2Proficiency Advantage x2Proficiency Advantage x2Proficiency Advantage x2Proficiency Triumph(+Success)Difficulty ThreatDifficulty Failure
Roll:AdvantageAdvantageAdvantageAdvantageAdvantageAdvantageAdvantageTriumph
GrandMoffRilla: You can not escape the might of the Empire. We will march ever onward and dance on your graves!
The Moff roll gives the troopers on his side of the gorge a boost dice for the next 4 rounds.
Galactic Master Andrew (GM): Karka’s turn.

Karka Zikri’skra attempts to slice into the skipray’s system, making a beeline for the life support sector.

skill: Computers

Boost Success + AdvantageBoost BlankAbility SuccessProficiency AdvantageProficiency Success x2Difficulty Blank
Roll:SuccessSuccessSuccessSuccessAdvantageAdvantage
Karka successfully gains access to the life support systems and stops the venting of air from his cabin. He also gains 2 boost dice on his next check.
Jared (Karka): Actually, I’d prefer to keep the venting, just to switch my cabin with the cockpit. Then I’d like to lock the door to this cabin. I’m not sure where all of that falls in actions/maneuvers.
Galactic Master Andrew (GM): Ah, okay. Let’s see
Aarn had already locked the cockpit door from Karka, so he’d need to override the lock codes opposing Aarn’s. So a hard computer check is in order. I also say its a skilled maneuver so you can do so this turn.
Jared (Karka): Excellent, yes, this is all coming together. Still, to clarify, I mean to lock the door I’m standing next to, and have air still being sucked out of that room, too.
Adam J. (HK-477): Nice.
Galactic Master Andrew (GM): Ah ha! Okay, that door isn’t locked so that would be an easy check.
Karka Zikri’skra:
skill: Computers

Boost AdvantageBoost SuccessBoost SuccessBoost AdvantageAbility BlankProficiency Success + AdvantageProficiency SuccessDifficulty Threat
Roll:SuccessSuccessSuccessSuccessAdvantageAdvantage
Jared (Karka): END TURN
Robert H.: At least someone is rolling well.
The door locks tight and can only be opened with Karka’s access codes.
Galactic Master Andrew (GM): Jonas’ turn.
Karka Zikri’skra: “Now the mynock quarantine’s on the other port, eh?”
Aarn: Karka! You tick-bag!
Aarn begins to work furiously at his controls.
Magnifiscent: Cover adds 1 black?
Jared (Karka): Half-cover 1, Full-cover 2
Magnifiscent: Imperial Lt. is in full or half?
Galactic Master Andrew (GM): Half. The shield is half the tower is full.
Magnifiscent: Cool

Jonas Rigger takes careful aim at the Imperial Lieutenant and fires!

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost Success + AdvantageBoost SuccessBoost Advantage x2Ability BlankProficiency Advantage x2Proficiency Advantage x2Proficiency BlankSetback ThreatDifficulty ThreatDifficulty Failure x2Difficulty Blank
Roll:AdvantageAdvantageAdvantageAdvantageAdvantage
Magnifiscent: Think that misses…
Jonas Rigger: END TURN
Adam J. (HK-477): WAIT! Jonas, you might want to take cover behind the sandbags or somewhere. You’re a sitting duck.
Jonas Rigger: No time! Too busy shooting!
Adam J. (HK-477): For two strain you can still move. Oh, well.
Jared (Karka): He’s angry! ANGRY!
Adam J. (HK-477): I give up.
Jared (Karka): Self-preservation is for scoundrels!
A burst of sparks fly up from the tree just in front of the Lieutenant. The smoke from the embers obscures his vision for 2 rounds and said embers threaten to set his uniform on fire. Brushing them off he loses his turn.
Galactic Master Andrew (GM): Kaashs turn.
Kaash’Clotile: Kaash takes aim at the Stormtrooper group
Range: Medium

Weapon: KS-23 Hammer
Damage: 8
Critical: 4
Range: Short
Special: Blast 6, Knockdown

Boost Advantage x2Ability AdvantageProficiency BlankProficiency Success + AdvantageDifficulty FailureDifficulty Threat
Roll:AdvantageAdvantageAdvantage
END TURN

Boost Blank
Roll:

Setback Failure
Roll:Failure
Kaash misses his shot but the familiar noise helps wake up Mada. Mada, though blind, is ready for action on the next round. Kaash also recalls having reloaded his Launcher.
Repeater 2 clears his jam and is ready to fire next round.
The Sergeant continues to give “Tactical Direction” to the Stormtrooper group. So they gain a boost dice on their next roll. He then takes aim at Jonas and…
Stormtrooper Sergeant:
Weapon: Heavy Blaster Rifle
Damage: 10
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 3

Boost BlankAbility AdvantageProficiency Advantage x2Proficiency SuccessSetback BlankDifficulty ThreatDifficulty BlankDifficulty Failure
Roll:AdvantageAdvantage
…misses just wide, causing Jonas 1 Strain.
The Lieutenant brushes off the embers from his uniform and rub his eyes from the smoke.
Sniper 1 resets his rifle to take another shot in the next round.
MEANWHILE ON THE SKIPRAY
To avoid suffocating Aarn levels out his ascent and opens the cockpit door and the air lock. He then turns in his seat to use as cover and draws his 2 blaster pistols.
Aarn: I was hoping you’d see reason Karka, but I see I’m going to have to do this the hard way.
BACK AT THE COMM STATION
Tya moves to the Comm Array and curses.
Tya: Shuzbut! Guys! This array is in the middle of repairs! Its going to take several minutes to get a signal out. If I can repair it!
Tya sets to work.
Tya Ainna:
skill: Computers

Ability AdvantageAbility Advantage x2Proficiency Success + AdvantageProficiency SuccessSetback FailureDifficulty ThreatDifficulty FailureDifficulty Blank
Roll:AdvantageAdvantageAdvantage
Galactic Master Andrew (GM): Sorry wrong skill really.
Tya Ainna:
skill: Mechanics

Ability AdvantageAbility SuccessAbility SuccessProficiency BlankSetback FailureDifficulty Failure + ThreatDifficulty Failure x2Difficulty Threat
Roll:FailureFailureThreat
Tya begins pulling cables ignoring the repairs already made. She’ll suffer a second setback on her next attempt.
Sniper 2 resets his rifle.
Galactic Master Andrew (GM): Hk’s turn.

HK-477 lays prone and then (burning two strain) takes careful aim at repeater 2.

Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost SuccessBoost BlankBoost BlankAbility SuccessAbility AdvantageProficiency AdvantageProficiency Success x2Setback BlankSetback ThreatDifficulty Failure x2Difficulty Threat x2
Roll:SuccessSuccessThreat
Adam J. (HK-477): +1 for barrage, if it’s long range.
HK-477: STATEMENT: I finally hit something. Now, to do that ten more times…
Adam J. (HK-477): END TURN.

HK-477 would insult Tya for being useless if she wasn’t such a neat person.
HK nails the trooper with the repeater and the trooper slumps away from his weapon dead.
The stormtroopers fire at the uncovered Jonas.
Stormtrooper-Group:
Weapon: Blaster rifle
Damage: 9
Critical: 3
Range: Long
Special: Stun Setting

Boost SuccessBoost SuccessAbility SuccessProficiency Success x2Proficiency AdvantageSetback ThreatDifficulty ThreatDifficulty Threat x2
Roll:SuccessSuccessSuccessSuccessSuccessThreatThreatThreat
Jonas takes several hits for 13 damage (don’t forget soak). However while fire a rock comes lose on the ledge and one of the troopers tumbles over the edge and perishes. 2 troopers remain in the group.
Repeater 1 resets his rifle.
Rilla speaks of Imperial Valor and fires his pistol at HK
Grand Moff Rillia:
Weapon: Blaster Pistol
Damage: 6
Critical: 3
Range: Medium
Special: Stun Setting

Ability Success x2Ability AdvantageSetback BlankSetback BlankSetback BlankDifficulty Threat x2Difficulty Threat
Roll:SuccessSuccessThreatThreat
Rilla suffers 2 strain and fires. HK’s cover seems to do little for him as he’s hit for 7 damage.
Galactic Master Andrew (GM): Karka’s turn.
Karka Zikri’skra: “Reason? What would be reasonable about turning myself over to the Hutts’ revenge for taking what’s mine?”

Karka Zikri’skra locks up all the other computer terminals on the Skipray with a 24-bit animation of frolicking white banthas.

skill: Computers

Boost AdvantageBoost Advantage x2Ability Advantage x2Proficiency Success + AdvantageProficiency Success + AdvantageDifficulty Threat
Roll:SuccessSuccessAdvantageAdvantageAdvantageAdvantageAdvantageAdvantage
“No, my treacherous friend, I believe you are the one who isn’t seeing reason. You’ve been so blinded by greed that you thought you could capture the great Karka Zikri’skra!”

HK-477 shrugs off most of the damage. “COCKY REQUEST: Be patient, Gran Moff. I’ll get to you, too.”
Karka successfully locks out all systems with a master passcode. However Karka has limited access to controls from his computer terminal.
Aarn: Ha! I won’t see reason. Locking me out only means you crash right along side me. No, you’ll see the only way to save your furry butt is give me back control and lock yourself in the back!

Karka Zikri’skra closes the airlock door.
Karka Zikri’skra: “Did you never consider that I might want to capitalize on YOUR bounty?”
Air begins venting again from the cockpit.
Aarn doesn’t reply, spins and tries to find a way to re-gain control.
Karka Zikri’skra: Jonas’ turn.
Galactic Master Andrew (GM): Oops ^
Jonas’ turn.
Kassh’s turn

Kaash’Clotile lifts his fletchet launcher to his shoulder, aims, and fires at the remaining storm troopers in the group.
Kaash’Clotile: TARGET: Storm trooper group
RANGE: Medium

Weapon: FC1 Flechette Launcher
Damage: 8
Critical: 3
Range: Medium
Special: Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1

Boost AdvantageAbility Success + AdvantageAbility AdvantageProficiency Success + AdvantageProficiency BlankProficiency Success + AdvantageDifficulty ThreatDifficulty Failure + Threat
Roll:SuccessSuccessAdvantageAdvantageAdvantage
END TURN
Adam J. (HK-477): Nice.

Setback Threat
Roll:Threat
Kaash’s rocket explodes and the cavern wall shakes lose. The final two troopers tumble down with the rocks.
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek staggers blindly towards one side of the ravine.
Mada Roolek: rolling d2
(
1
)
= 1

Robert H. tries to climb up the rock face that he bumps into.
Mada Roolek:
skill: Coordination

Ability SuccessAbility BlankProficiency BlankSetback ThreatDifficulty ThreatDifficulty Threat
Roll:SuccessThreatThreatThreat
Robert H.: END TURN!
Adam J. (HK-477): That may be an athletics check.
Robert H.: Re-rolling with purple upgraded to red due to my injury.
And with the boost die for climbing the rubble rather than the ravine face.

skill: Coordination

Boost SuccessAbility Advantage x2Ability SuccessProficiency Success + AdvantageChallenge BlankChallenge Failure + Threat
Roll:SuccessSuccessAdvantageAdvantage
Robert H.: Wouldn’t mind removing some strain with the advantage, unless something else makes more sense.
Mada Roolek: END TURN!
Galactic Master Andrew (GM): Paul’s turn, if he wants.

Jonas Rigger grimaces as he adjusts his aim and opens fire on the Imp Lieutenant again.

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost AdvantageBoost Advantage x2Boost Success + AdvantageAbility SuccessProficiency Advantage x2Proficiency Success x2Proficiency Success + AdvantageSetback ThreatDifficulty Failure + ThreatDifficulty FailureDifficulty Blank
Roll:SuccessSuccessSuccessAdvantageAdvantageAdvantageAdvantageAdvantage
activate second gun and a crit on the first.
END TURN
Imperial Naval Officer:
Rolls Critical Injury

Current Criticals: (0 × 10)
Dice Roll: 76
Total: 76

Staggered
Attacker may immediately attempt another free attack against you using same dice pool as original attack.
The Lieutenant staggers back and Jonas fires again.
Galactic Master Andrew (GM): I’ll roll for the sake of time.
Jonas Rigger:
Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost Advantage x2Boost AdvantageBoost SuccessAbility BlankProficiency SuccessProficiency Advantage x2Proficiency SuccessSetback ThreatDifficulty ThreatDifficulty Failure + ThreatDifficulty Threat x2
Roll:SuccessSuccess
Jonas hits the Lieutenant 4 times for 7&7 and 6&6 damage. He’s clearly not doing well and not long for this world.
Sergeant sees Jonas’ attack, aims at him and fires.
Stormtrooper Sergeant:
Weapon: Heavy Blaster Rifle
Damage: 10
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 3

Boost BlankAbility Success x2Proficiency Success + AdvantageProficiency Success + AdvantageDifficulty Failure + ThreatDifficulty ThreatDifficulty Threat
Roll:SuccessSuccessSuccessThreat
The Sergreant suffers 1 setback on his next roll. Jonas’ is hit for 12 damage and is knocked out.
Jonas Rigger:
Rolls Critical Injury

Current Criticals: (1 × 10)
Dice Roll: 50
Total: 60

Agonizing Wound
Increase difficulty of all Brawn and Agility checks by 1 Difficulty die until end of encounter.
HK-477: MUTTERING: “I warned them to get behind the sandbags. Did they listen? Noooo….no one listens to the assassin droid….”
Jonas suffers an agonizing wound to his knee and will always walk with a limp. It is thought that he might take to telling the others, “I used to be an adventure like you before I took a blaster bolt to the knee.”
The Lieutenant spots the blind Rodian climbing the rubble hill and takes the easy shot.
Imperial Naval Officer:
Weapon: Blaster Pistol
Damage: 6
Critical: 4
Range: Medium
Special: Stun Setting

Ability BlankProficiency BlankProficiency SuccessSetback ThreatDifficulty Failure x2
Roll:FailureThreat
The Lieutenant is clearly shaken up by his wounds and misses Mada. The LT also suffers a setback on his next roll.
Adam J. (HK-477): The lieutenant clearly sucks.
Galactic Master Andrew (GM): He really prefers directing soldiers to their deaths to all this “fighting”
Sniper1 spots Tya at the controls of the comms array, aims, and fires.
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost SuccessBoost AdvantageBoost SuccessAbility AdvantageAbility SuccessAbility SuccessSetback FailureDifficulty Threat x2Difficulty Failure x2
Roll:Success
The shot streaks across the map and hits Tya knocking her against the console, unconscious.
Tya Ainna:
Rolls Critical Injury

Current Criticals: (0 × 10)
Dice Roll: 51
Total: 51

Fearsome Wound
Increase difficulty of all Presence and Willpower checks by 1 Difficulty die until end of encounter.
Both Tya and Jonas remain unconscious until their wounds drop below their threshold… somehow.
BACK ON THE SKIPRAY
Aarn tries to find away past the floating Bantha screen
Aarn Huron:
skill: Skulduggery

Ability Success + AdvantageProficiency Advantage x2Proficiency Triumph(+Success)
Roll:SuccessSuccessAdvantageAdvantageAdvantageTriumph
Galactic Master Andrew (GM): Ha! WRONG! Where did my purple dice go?
Aarn Huron:
skill: Skulduggery

Ability SuccessProficiency Advantage x2Proficiency Triumph(+Success)Difficulty Threat x2Difficulty Threat
Roll:SuccessSuccessThreatTriumph
Aarn gains control of the terminal screen and attempts to counter-hack Karka.
Aarn Huron:
skill: Computers

Boost Success + AdvantageBoost SuccessAbility Success x2Ability AdvantageProficiency SuccessDifficulty Failure + ThreatDifficulty FailureDifficulty Threat
Roll:SuccessSuccessSuccess
Aarn Huron:
Dice: Dice Pool

Difficulty Failure x2
Roll:FailureFailure
Galactic Master Andrew (GM): CURSES! I’m still doing things wrong! Opposed! Oppossed! Re-Roll.
Aarn Huron:
skill: Computers

Boost Advantage x2Boost Success + AdvantageAbility SuccessAbility BlankProficiency Success + AdvantageSetback ThreatSetback BlankDifficulty Failure x2Challenge Failure x2Challenge Threat
Roll:FailureAdvantageAdvantage
Aarn nearly counters Karka but Karka strains himself to keep a head of Aarn. Karka suffers 2 strain, but retains his lock out.
Aarn: Karka! We’re going to crash, I can see the ground coming up fast, we don’t have time for these games. Be a good dog and give me back my ship!
RETURNING TO THE COMM STATION
Tya is still sprawled across the dash, bleeding into the computer.
Sniper 2 takes a shot at the Rocket Launching Klatooinian.
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost BlankBoost BlankAbility AdvantageAbility AdvantageAbility Success x2Setback BlankDifficulty ThreatDifficulty Failure + Threat
Roll:Success
Kaash is hit across the top of his shoulder for 10 damage (I appied it already)
Galactic Master Andrew (GM): HK’s turn

HK-477 takes careful aim and points his sights at sniper 1, the imp who dared shoot his favorite meatbag, Tya.

Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost BlankBoost SuccessBoost BlankAbility Advantage x2Ability Success + AdvantageProficiency BlankProficiency Success + AdvantageSetback BlankSetback FailureDifficulty BlankDifficulty Failure + Threat
Roll:SuccessAdvantageAdvantageAdvantage
Adam J. (HK-477): +1 damage for barrage.
END TURN.
Galactic Master Andrew (GM): Sniper 1 is at medium range to you, does barrage apply?
Adam J. (HK-477): No. My mistake.
Galactic Master Andrew (GM): Not that it matters you have a critical.

Adam J. (HK-477) looks to the Lieutenant, “BOAST: That’s how you shoot a blaster! You probably couldn’t hit a blind Rodian…oh…”
Sniper1 brandishes a sporting new hole in his head. Courtesy of HK.
Galactic Master Andrew (GM): Plane’s loading more later.
Repeater1 Takes his shot at HK
Stormtrooper with Repeater:
Weapon: Light Repeating Blaster with Bipod
Damage: 11
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 4, Pierce 1

Boost AdvantageBoost Success + AdvantageBoost BlankAbility Success x2Ability BlankAbility Success + AdvantageSetback ThreatSetback ThreatDifficulty ThreatDifficulty Failure x2Difficulty Threat
Roll:SuccessSuccessThreat
HK is showered in a wave of repeater fire until it jams. He takes 12 damage.
Rilla turns and waves behind himself into the forest. A trooper runs up and takes over the Repeater, and a group of Stormtroopers run up to the foot of the bridge.
Galactic Master Andrew (GM): Karka’s turn

Karka Zikri’skra attempts to kick Aarn out of the terminal interface and into a “game” that must be beat for re-entry to the ship systems.

skill: Computers

Boost BlankBoost BlankAbility SuccessProficiency Success x2Proficiency SuccessDifficulty Failure + ThreatDifficulty Threat x2Challenge Threat x2
Roll:SuccessSuccessSuccessThreatThreatThreatThreatThreat
Karka loads a game saved on the ships computer. The images of Banthas, Tusken Raiders, and Gaffi Sticks pile up from the bottom of the screen in a type of Bantha Tetris and Aarn is blocked from all access his console until he finishes the game. What Karka didn’t know was that Aarn as saved this game as just the right moment before dropping the final Gaffi Stick in the slot. Aarn wanted to keep this game on file as an easy win to boost his confidence on a lackluster day. Aarn only needs an upgraded easy computer roll to win the game and unlock his console again.
Karka Zikri’skra: “Aarn, Aarn, Aarn. You need to work on your negotiation skills. Promising me certain but painless death in a crash is not really persuasive against certain but painful death at the hands of two-point-five Hutts.”

skill: Computers

Boost Success + AdvantageBoost AdvantageAbility Success x2Proficiency BlankProficiency Triumph(+Success)Difficulty Threat x2
Roll:SuccessSuccessSuccessSuccessTriumph
Jared (Karka): END TURN
Adam J. (HK-477): Really punish him: make him play Dragon Age II.
Jared (Karka): Yeah, my bad there
But the good news is, that maneuver roll should keep him in trouble even after he loads his saved game! …so we can continue to both plummet toward the ground together….
Adam J. (HK-477): That’s not good. HK wanted to be there when either of you died.
Jared (Karka): Really? What’s his beef with Aarn?
Adam J. (HK-477): He putzed up the escape from prison AND he sent Tya into the Womp Rats’ midst to screw things up. Also, putting Tya in danger makes HK angry because, for reasons he cannot remember, he fells very protective of her.
And he blew up the ship!
And he’s made of meat and organs. Really, that’s all that matters.
Jared (Karka): Don’t worry, I’m trying to suffocate him in a great display of his meaty inferiority. Next turn, as a maneuver, I’ll set up the vid recorders just for you to find in the wreckage.
The air tight door to the cockpit slides shut and locks with the same code Karka locked his door. The remaining air in the cockpit is sucked out and Aarn begins to suffocate.
Jonas wakes up prone, an agonizing wound in his left knee.
Galactic Master Andrew (GM): Kaash’s turn.
Kaash nods at HK and takes off for the comm station out of sight of his enemies. Once inside he looks for a stockpile of weapons that could help them out.
Kaash’Clotile:
skill: Perception

Boost SuccessAbility Advantage x2Ability Success x2Difficulty ThreatDifficulty Threat
Roll:SuccessSuccessSuccess
Kaash finds three crates of weapons long the wall that Tya had ignored. One crate has ammo that matches Kaash’s launcher, another an abondance of Frag Grenades and the last a set of Czerka Arms Model 38 Sharpshooter’s Rifle.
Galactic Master Andrew (GM): Czerka Arms Model 38 Sharpshooter’s Rifle
Skill: Ranged [Heavy]
Damage: 8
Critical: 3
Range: Extreme
Encumbrance: 5
Galactic Master Andrew (GM): HP: 4
Price: 3,000
Rarity: 6
Special: Accurate 2, Pierce 3,
Category: Slugthrowers
Indexes: EtU:40
Galactic Master Andrew (GM): Mada’s turn.
Adam J. (HK-477): Good eye, Kaash!

Mada Roolek sniffs around, finally taking the time to slow down and pay attention. Despite his blindness, his keen Rodian senses cause him to realize he’s climbed the wrong hill!

Mada Roolek turns and makes for the ravine again, desperately hoping to get back to his friends before something terrible happens to him.

skill: Coordination

Boost Advantage x2Ability SuccessAbility AdvantageProficiency Success + AdvantageChallenge FailureChallenge Failure x2
Roll:FailureAdvantageAdvantageAdvantageAdvantage
Oh no…
Jared (Karka): Well, that hope died quickly
Robert H.: Maybe I fall, but it doesn’t hurt me any further?
Which is essentially a success, but sort of makes sense with the advantage…
Galactic Master Andrew (GM): I agree.
Mada falls down the hill of rubble more then walks. Bouncing of rocks on the way down we find this Rodian is a lot springier then previously known.
Galactic Master Andrew (GM): And the fall negates getting to strain to take an action.
The officers behind the tree wave over the stormtroopers, who quickly go prone for cover.
MEANWHILE ON THE SKIPRAY BLAST BOAT
Aarn begins to gasp for air and pounds at the computer for access.
Aarn Huron:
skill: Computers

Ability AdvantageAbility SuccessProficiency AdvantageSetback BlankChallenge Threat x2
Roll:Success
Aarn puts the Gaffi Stick in the right hole and the Bantha Tetris game ends. Aarn again tries to take control of the Skip back from Karka.
Adam J. (HK-477): heh heh heh…he put the “gaffi stick” in the right “hole”
Aarn Huron:
skill: Computers

Ability AdvantageAbility SuccessProficiency SuccessSetback BlankSetback BlankDifficulty ThreatChallenge Failure + ThreatChallenge Failure
Roll:Threat
Aarn’s vision blurs and he can’t seem to get control. He suffers strain.
BACK AT THE COMM STATION
Tya bleeding hasn’t stopped and the console is get more covered, making repairs harder to make. Also Tya is at risk of bleeding out.
Sniper2 picks HK for a target.
Scout Trooper – Sniper:
Weapon: Blaster Sniper Rifle
Damage: 10
Critical: 3
Range: Extreme
Special: Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce difficulty of combat checks at long or extreme range by 1

Boost SuccessBoost BlankAbility Success + AdvantageAbility AdvantageAbility Success x2Setback FailureSetback FailureDifficulty ThreatDifficulty Failure x2
Roll:Advantage

HK-477 wishes the hairy one was here so he could use it as a meat shield. Those were the days.
Galactic Master Andrew (GM): I take that back
Sniper 2 resets his rifle.
Galactic Master Andrew (GM): (Slow Firing is a pain in the butt)
HK’s turn.
HK-477: I need to know if the required mechanics check in the comm station is an action or a maneuver.
Galactic Master Andrew (GM): action

HK-477 lets out a sad sigh knowing that he cannot do the necessary work at the comm station and also take a parting shot at the Gran Moff. Life is hard for ol’ HK.

HK-477 sucks it up and dashes for the comm station.

skill: Athletics

Ability AdvantageAbility SuccessProficiency AdvantageDifficulty ThreatDifficulty Threat
Roll:Success

HK-477 burns two strain to haul it into the comm station and starts working on fixing the system.

skill: Mechanics

Ability Success + AdvantageProficiency Advantage x2Proficiency SuccessSetback FailureDifficulty FailureDifficulty Threat x2
Roll:Advantage
STATEMENT: Thanks for bleeding on it, Tya. You’re a doll.

HK-477 is wishing he had taken the shot at the Grand Moff after all.
Adam J. (HK-477): END TURN.
HK gently slides Tya off the console and succeeds in getting most of the blood off the major components. The Setback dice is removed from the Mechanics on the next check.
Repeater 1 resets his weapon
Repeater 2 tries to aim down at HK.
Adam J. (HK-477): Crap.
Stormtrooper with Repeater:
Weapon: Light Repeating Blaster with Bipod
Damage: 11
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 4, Pierce 1

Boost Success + AdvantageBoost Success + AdvantageBoost BlankAbility Success x2Ability SuccessAbility SuccessSetback BlankSetback BlankSetback ThreatDifficulty Failure x2Difficulty Failure + ThreatDifficulty Threat x2Difficulty Threat x2
Roll:SuccessSuccessSuccessThreatThreatThreatThreat
Galactic Master Andrew (GM): 1 too many blue dice. Canceling the first in the group give 2 successes and 5 threat.
Repeater 2 hits HK for 12 damage but it rifle over heats and explodes in his face.
The Stormtrooper group takes aim at the bouncy Rodian.
Stormtrooper-Group:
Weapon: Blaster rifle
Damage: 9
Critical: 3
Range: Long
Special: Stun Setting

Boost AdvantageBoost BlankAbility SuccessAbility Success x2Proficiency Success + AdvantageSetback ThreatSetback BlankDifficulty FailureDifficulty Failure
Roll:SuccessSuccessAdvantage
Galactic Master Andrew (GM): Sorry Robert, not enough dice for the new group. Re-Rolling
Stormtrooper-Group:
Weapon: Blaster rifle
Damage: 9
Critical: 3
Range: Long
Special: Stun Setting

Boost BlankBoost Advantage x2Ability Success x2Proficiency AdvantageProficiency AdvantageProficiency Advantage x2Setback ThreatSetback ThreatDifficulty Failure + ThreatDifficulty Blank
Roll:SuccessAdvantageAdvantageAdvantage
Adam J. (HK-477): Ow.
Galactic Master Andrew (GM): Indeed.
Before I write the narrative I’ll let Mada roll his injury.

Rolls Critical Injury

Current Criticals: (2 × 10)
Dice Roll: 68
Total: 88

Compromised
Increase difficulty of all skill checks by 1 Difficulty die until end of encounter.
Robert H.: Well that could have been worse.
Mada’s senses are compromised as the troopers fire down the cavern at him. He also take 9 damage.
The Moff begins discussing the battle over a secure com-link.
Galactic Master Andrew (GM): Karka’s turn.
Karka Zikri’skra: “Aarn, you’ve gotten rather quiet. Maybe you’re starting to think more reasonably about all of this, yes?”

Karka Zikri’skra looks around the Skipray for any sign of escape pods, parachutes, rocket packs, spacesuits, &c.
Karka Zikri’skra:
skill: Perception

Boost BlankAbility AdvantageProficiency Success + AdvantageProficiency Success + AdvantageDifficulty FailureDifficulty Threat
Roll:SuccessAdvantageAdvantage

Karka Zikri’skra activates a program that floods Aarn’s console with Chadra-Fan porn pop-ups.
Jared (Karka): END TURN
Aarn tries to close the pop-ups as fast as they open, but they fill the screen. Aarn still not breath and is now embarrassed as any polite Sullustain would be. He suffers an additional Setback dice on his next roll. If he doesn’t die first.
Galactic Master Andrew (GM): Jonas’ turn.

Jonas Rigger blinks slowly as he comes to and pulls himself up to limp over to cover.

Jonas Rigger mumbles “Gimme a minute,” as he tries to collect himself.
Jonas Rigger: END TURN
Magnifiscent: Intending to be in cover, out of the line of fire, but able to peak out and open fire again when needed.
Galactic Master Andrew (GM): Easily allowed, Jonas has full cover being in the comm station and only Repeater 1, Sniper 2, and the Moff have a line to fire at anyone in the station.
Of course this leaves all the troops to the west staring at Mada…
Kaash’s turn.
Robert H.: If Mada can just manage to get ALL THE LUCK on his next roll, he should be ok…

Mada Roolek hastily grabs a Stimpack and jams it into his leg, grateful just to be alive.

Mada Roolek attempts to scramble up the side of the ravine, grabbing onto the remains of the bridge as he tries to haul himself up.

skill: Coordination

Boost Advantage x2Ability Success x2Ability Success + AdvantageProficiency SuccessChallenge Failure + ThreatChallenge Failure
Roll:SuccessSuccessAdvantageAdvantage

Mada Roolek manages to roll behind the tree, hoping for cover from enemy fire as he plots his next move…
Galactic Master Andrew (GM): Your 2 advantage can provide another free maneuver this turn.
Robert H.: I’m hoping getting behind the tree counts as using the couple of fudge room squares on movement.
sweet!

Mada Roolek pulls out a second Stimpack and jams it into his leg!
Robert H.: per some discussion that’s been happening in person, scratch that last Stimpack maneuver.

Mada Roolek strains himself and dashes towards the Comm station, tucking himself safely away in the corner!
Mada Roolek: END TURN!
Galactic Master Andrew (GM): Kaash’s turn still.
Kaash sets down his Hammer and picks up one of the rifles and looks at the mess in the comm station.
Kaash: Grunt
Kaash moves and flings himself against the blast doorframe, takes aim at sniper 2 and fires.
Kaash’Clotile:
Weapon: Czerka Arms Model 38 Sharpshooter’s Rifle
Damage: 8
Critical: 3
Range: Extreme
Special: Accurate 2, Pierce 3

Boost BlankBoost Advantage x2Ability Success + AdvantageProficiency Success + AdvantageProficiency Success x2Setback ThreatSetback BlankDifficulty Failure + ThreatDifficulty ThreatDifficulty Failure x2
Roll:SuccessAdvantage
A slug races across the gorge and downs the sniper. Kaash then looks back and winks at HK. The boost of confidence will give HK a boost dice on his next roll.
Jared (Karka): oh, a slug like a bullet
Galactic Master Andrew (GM): Haha
yes
Jared (Karka): I was terrified there for a moment, I was picturing this fast-moving slimy thing that just slithered into the sniper’s gullet
Galactic Master Andrew (GM): Who says that not what these “Slugthrowers” fire
Jared (Karka): eesh
The officers behind the tree try to peer around and look for targets, but they take no shots.
BACK ON THE SKIPRAY
Aarn is looking more and more pale and won’t last 3 much longer before passing out. He looks at the pop-ups on the screen and gives up trying the computer route. Instead he flips upside down and tries to manually rewire the atmospheric locks in order to let in some air.
Aarn Huron:
skill: Mechanics

Ability Advantage x2Ability AdvantageAbility Advantage x2Setback ThreatSetback BlankSetback FailureDifficulty BlankDifficulty BlankDifficulty Threat
Roll:FailureAdvantageAdvantageAdvantage
Aarn is unable to get air into the cockpit and hanging upside down hasn’t helped. He does notice that he has pulled out enough wires to expose the master computer switch for all the controls on the Skipray. He pulls out his blaster, waves it at the security camera he hopes Karka is watching and takes aim at the switch. He message is clear, the ship goes down with her captain.
Galactic Master Andrew (GM): Aarn wont fire the blaster until his next turn, but he’ll have 2 boost dice from his advantage to destroy the ships controls.
BACK AT THE COMM STATION
Tya has left a trail of blood that was once in her body on the floor. She won’t last 2 much longer.
Galactic Master Andrew (GM): HK’s turn.

Adam J. (HK-477) goes back to work on the broken comm relay, inspired (or jealous) of Kassh’s shot. MUTTERING: I used to be the sharpshooter around here. Now I’m cleaning stuff like hutt’s maintenance doird…
HK-477:
skill: Mechanics

Boost AdvantageAbility AdvantageProficiency Success + AdvantageProficiency Advantage x2Difficulty Failure x2Difficulty Threat
Roll:FailureAdvantageAdvantageAdvantageAdvantage

HK-477 applies a robo-stimpack (or whatever they’re called) and then curses himself for being a terrible mechanic.
Adam J. (HK-477): END TURN.
HK has been able to gather all the parts and pieces he needs to repair the communication array to call for help. He can begin his repairs as a maneuver on his next turn.
The trooper on Repeater 1 spots Mada and fires.
Stormtrooper with Repeater:
Weapon: Light Repeating Blaster with Bipod
Damage: 11
Critical: 3
Range: Long
Special: Auto-fire, Cumbersome 4, Pierce 1

Boost BlankBoost Advantage x2Ability BlankAbility AdvantageAbility AdvantageSetback FailureSetback BlankDifficulty BlankDifficulty ThreatDifficulty Failure + ThreatDifficulty Threat
Roll:FailureFailureAdvantage
The hail of blaster bolts fail to connect, but Mada suffers 1 strain
The Stormtrooper group looks for targets but don’t fire this round.
Grand Moff Rila continues to talk into his secure comm link. The GM flips 2 Destiny Tokens back to Light Side.
Galactic Master Andrew (GM): Karka’s turn.

Karka Zikri’skra sighs.
Karka Zikri’skra: “Aarn, don’t be such a Twi’lek artist. There’s no need for such drastic measures. We can still both make it out of this alive.”

Karka Zikri’skra taps a key on his system. The mess on Aarn’s screen clears, replaced by two options:
Karka Zikri’skra: (1) I’m a Sharp Cookie
(2) I’m a Karkin’ Stoopa
“All you gotta do is agree to forget this bounty nonsense, and you get air and flight control back. Or you can stick to your gun, there, and kill us both.”

Karka Zikri’skra takes a deep breath, then enters the keycode to unlock the door of the next room. He enters and closes the door behind him. Strained slightly by clambering up while holding his breath, he fiddles with the air vent for a moment.

skill: Ranged – Light

Ability SuccessAbility AdvantageAbility AdvantageDifficulty Threat
Roll:SuccessAdvantage

Karka Zikri’skra would be chuckling to himself if there were atmosphere in the room.
Jared (Karka): END TURN
Aarn blinks at the screen and tries to decide which option to push.
BACK AT THE COMM STATION
Galactic Master Andrew (GM): Jonas’ turn.

Jonas Rigger attempts to help HK with the communications array.

Dice: Dice Pool

Proficiency SuccessProficiency Success + AdvantageSetback ThreatSetback BlankDifficulty ThreatDifficulty Threat
Roll:SuccessSuccessThreatThreat
Mechanics check. I used a Lightside token to upgrade my green to a yellow. Average check with 1 setback + 1 black for my duty/obligation trigger.
END TURN

Dice: Dice Pool

Setback Threat
Roll:Threat
Jonas rushes over and pulls one of the components HK is holding. He rotates it over in a showy fashion and replaces it in the console.
Repairs on the comm array are under way and with 2 people working on it will get done in half the time. As long as both HK and Jonas spend their next actions repairing (no more rolls needed) the comm system will be repaired.
Galactic Master Andrew (GM): Kaash’s turn.

Kaash’Clotile peers around and aims at Grand Moff
Kaash’Clotile: “Your life ends by my hand!”
Target: Grand Moff
Range: Extreme

Weapon: Czerka Arms Model 38 Sharpshooter’s Rifle
Damage: 8
Critical: 3
Range: Extreme
Special: Accurate 2, Pierce 3

Boost AdvantageBoost AdvantageAbility AdvantageProficiency Success x2Proficiency Success + AdvantageSetback FailureSetback ThreatDifficulty FailureDifficulty Failure x2Challenge Despair
Roll:FailureFailureAdvantageAdvantageAdvantageDespair
Jared (Karka): you’re short a boost die for the aim

Weapon: Czerka Arms Model 38 Sharpshooter’s Rifle
Damage: 8
Critical: 3
Range: Extreme
Special: Accurate 2, Pierce 3

Boost AdvantageBoost Advantage x2Boost BlankAbility BlankProficiency Advantage x2Proficiency BlankSetback FailureSetback BlankDifficulty Failure + ThreatDifficulty Failure x2Challenge Failure
Roll:FailureFailureFailureFailureFailureAdvantageAdvantageAdvantageAdvantage

Dice: Dice Pool

Boost Blank
Roll:
Tony (Kaash): BWAA HAA HAA!! Ridiculous!
end turn
Jared (Karka): Well, at least there’s no despair
Kaash’s shot misses and isn’t even close. The sound of the shot however gives the blind Mada a direction to rejoin the group. (The GM is free moving for Mada)
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek jams a stimpack into his leg.

Mada Roolek pulls out his rifle and fires a shot at the Stormtrooper group!
Robert H.: actually no that’s a terrible idea with my current criticals.

Mada Roolek applies a second stimpack to himself.
Mada Roolek: END TURN.
MEANWHILE IN THE PLUMITING SKIPRAY
Aarn, close to blacking out, chokes back his anger and tries to hit the button that will let air back into the cockpit.
Aarn’s presses “I’m a Karkin’ Stoopa”and glares over his sholder at the door.
With a subtle rattle in the air vent atmosphere returns to the cockpit and Aarn grabs the controls to level out their decent.
Aarn: , you’re one mad Bathan Karka. Those Hutts must love you.
BACK AT THE COMM STATION
Tya skin turns ghostly white and blood pools around her.
Galactic Master Andrew (GM): HK’s turn.

HK-477 does his repair work, burning two strain to also apply his final repair kit for his health.
HK-477: END TURN.
The Womp Rats in the Comm Station notice a distinctive lack of in coming fire and pause what they are doing at the moment to peer out the door. Mada sees nothing.
Grand Moff Rillia: Alright! The game is up and I am losing my patience with you. That comm station hasn’t worked in month and you are surrounded. Throw down your weapons and come out with you hands up. If you do not I can promise you a slow and painful death. Not unlike your friend here.
A couple of troopers come running forward and tose a body of the edge of the gorge. A rope snaps tight and at the other end dangles the death body of Marshal on display.
The sight of such blatant horrible power show that the Moff is trying to instill fear in his opponents. For those at the comm station at the start of their next turn they must pass a disciple or cool check with a difficulty of 1 red dice. For any uncanceled failures the player suffers 2 strain, for each uncanceled threat the player suffers 1 strain, and if the player rolls a despair they lose that turn. The GM spent 4 dark tokens to make the check a red dice for each.
The Imperial Army awaits your surrender.
Galactic Master Andrew (GM): Karka’s turn.
I mean.
BACK ABOARD THE SKIPRAY
Galactic Master Andrew (GM): Karka’s turn.

Karka Zikri’skra pauses a moment to catch his breath (SECOND WIND) while he uses this first opportunity he’s had to examine the data he stole from the Grand Moff’s quarters.
Jared (Karka): END TURN
BACK AT THE COMM STATION
Jonas helps HK finish repairs on the comm station. It is ready to send a signal. It can be activated with an easy computers check to send an unencrypted message through space.
Galactic Master Andrew (GM): Kaash’s turn.
You got to love it when your GM gets distracted enough that he forgets what he did just a couple hours ago.
Jonas Rigger:
skill: Cool

Ability AdvantageProficiency SuccessChallenge Threat
Roll:Success
Jonas keeps his cool and finished the repair job as above.
Galactic Master Andrew (GM): Now Kaash’s turn.
Kaash’Clotile:
skill: Discipline

Proficiency Advantage x2Challenge Failure x2
Roll:FailureFailureAdvantageAdvantage

Kaash’Clotile attempts to re-instill confidence in his group.
Kaash’Clotile: “I’ll take his head off!! No one tries to mess with the Womp Rats!”
Target: Grand Moff
Range: Extreme

Weapon: Czerka Arms Model 38 Sharpshooter’s Rifle
Damage: 8
Critical: 3
Range: Extreme
Special: Accurate 2, Pierce 3

Boost SuccessBoost BlankBoost AdvantageAbility Success + AdvantageProficiency AdvantageProficiency Advantage x2Setback ThreatSetback ThreatDifficulty ThreatDifficulty Threat x2Challenge Blank
Roll:SuccessSuccess
END TURN
Kaash answers the Moff’s call for surrender with a shot placed right between the eyes. A burst of pink mist confirms that the Moff is no more as he falls back. Seeing this the Moff’s troops begin continuos fire at the door.
Galactic Master Andrew (GM): Mada’s turn
Mada blinks trying to get his vision to return. Unsuccessfully.
As Aarn tries to figure out his next move with Karka the rattling sound gets closer and louder. Surprisingly a small sphere pops out of the air vent and lands in Aarn lap.
Aarn: “What the..”
Turns the sphere over Aarn sees a face has been drawn on with arms by what would be its ears and a mouth with a tongue sticking out. In a word bubble by the face is the phrase “Suck It”. The sound of an electric build up breaks Aarn’s concentration and alerts him to danger.
Aarn: “So shi…”
SuckIt_StunGrenade: ZAP!!!
Aarn pases out from the strain he’s taken.
The Skipray Blast is with out a pilot and begins to descend again.
BACK AT THE COMM STATION
Poor Tya bleeds out and succumbs to her wounds.
Galactic Master Andrew (GM): HK’s turn.

HK-477 takes in the body of Marshal, with whom he feels an unexplainable connection.
Adam J. (HK-477): Huh. It’s not working. Nothing happens when I click on dice to roll them.
test
Nothing.
Galactic Master Andrew (GM): On it. Stand by
OK.

Proficiency Advantage x2Challenge Failure + Threat
Roll:FailureAdvantage
Should be good now.
HK-477:
skill: Discipline

Proficiency Triumph(+Success)Challenge Failure + Threat
Roll:ThreatTriumph
Adam J. (HK-477): I did it!
Galactic Master Andrew (GM): A Triumph would mean you take no strain at all from that check and get a free second maneuver this turn.
Unless you want something else for it.
Adam J. (HK-477): Sweet.
That’s good enough.

HK-477 remembers that he is a droid, and not affected by those icky feelings.

Adam J. (HK-477) takes a moment to aim at Sniper 1.
HK-477:
Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost SuccessBoost Advantage x2Boost Success + AdvantageAbility Success + AdvantageAbility Success x2Proficiency Success + AdvantageProficiency BlankDifficulty ThreatDifficulty FailureDifficulty ThreatChallenge Failure + Threat
Roll:SuccessSuccessSuccessSuccessAdvantageAdvantage
Adam J. (HK-477): +1 for barrage, not that it needs it.
END TURN.
Galactic Master Andrew (GM): What’s the red? Left overs/

Setback FailureSetback Blank
Roll:Failure
Adam J. (HK-477): Yeah. The red should have been taken out. My mistake.
Sorry. I did it all wrong/
Galactic Master Andrew (GM): Not a problem. Its this dice system. Equally awesome fun and frustrating confusion.
The comm system blinks, ready to send a message for help, as HK takes out sniper 1 with a well placed shot.
HK’s long range shot confuses the enemy, adding an additional black dice to all attacks against the Womp Rats this round.
Oddly the incoming fire pauses again and cheering comes from the troopers in the woods.
Someone or something comes flying up via jetpack over the gorge wall and lands just outside the comm station.
HK-477:
skill: Warfare

Boost SuccessAbility Success + AdvantageAbility SuccessDifficulty BlankDifficulty ThreatDifficulty Threat x2Challenge Failure x2
Roll:SuccessThreatThreat
HK blinks and recalls having a schematic on file from somewhere. He’s able to share with the group that this is a Dark Trooper, a fearsome experimental robotic trooper for the Empire. It carries a strong arsenal of grenade and missile launchers and is heavily armored.
Jared (Karka): And here I thought it was Grim.
BACK ABOARD THE PILOTLESS SKIPRAY.
Galactic Master Andrew (GM): Karka’s turn.

Karka Zikri’skra smiles at the muted sound of the stun grenade going off, then uses his PIN to pass through the locked cockpit door.
Karka Zikri’skra: “Another one for the great legend of Karka Zikri’skra!”

Karka Zikri’skra walks over and uses a pair of binders to restrain Aarn to his seat in case he wakes up any time soon.
Jared (Karka): Do I need to make a roll or anything?
Galactic Master Andrew (GM): Nah, he’s out.
Jared (Karka): ok then END TURN
FLASH BLACK TO THE COMM STATION
The Dark Trooper glares down at the puny Rebels before him.
Galactic Master Andrew (GM): Jonas’ turn.
HK-477: TACTICAL OBSERVATION: If we all take complete cover inside we’ll force him to come to us. Also, someone with skills could attempt to close the door.
Magnifiscent: Easy computer check is 1 purple?

Jonas Rigger tries to send a signal for help.

skill: Computers

Ability Success + AdvantageAbility SuccessSetback ThreatSetback BlankDifficulty Failure
Roll:Success

Jonas Rigger sets his jaw and turns back to the battle.
Jonas Rigger: Now we wait.
END TURN
Galactic Master Andrew (GM): What was the message?
Jonas: Channel open.
HK: -477 “MAYDAY: The Womp Rats are under heavy fire from imperial meatbags and will expire soon unless we receive help. REQUEST: Please send additional meatbags to serve as human shields.”
Mada: “A medical droid or two wouldn’t hurt either!”
Galactic Master Andrew (GM): Kaash’s turn.
Kaash prepares and takes aim at the Dark Trooper with his Launcher.
Kaash’Clotile:
Weapon: FC1 Flechette Launcher
Damage: 8
Critical: 3
Range: Medium
Special: Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1

Boost AdvantageAbility BlankAbility Success + AdvantageProficiency Advantage x2Proficiency Success + AdvantageProficiency Success + AdvantageSetback FailureDifficulty ThreatChallenge Failure x2
Roll:AdvantageAdvantageAdvantageAdvantageAdvantage
Kaash shots wide, but firing the explosive give the Dark Trooper pause. Kaash then hits the door letting everyone get a breath of relief. The Dark Trooper loses his turn, no one can attack until the door is opened again (1 maneuver), and those at the comm station recover 2 strain each.
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek decides to try and heal one of his critical injuries…
Robert H.: Could Mada have a boost because of the brief moment of calm we’re experiencing? Or possibly as a result of him having sat motionless for several rounds, assessing his injuries and trying to better understand what to do?
Also, I’d like to flip a Destiny Token to help this out in some way. Whether that’s just upgrading my medicine check or maybe finding something that would help me out in doing this…
Actually forget about the boost requests! I want Mada to find a Medical Droid in the closet or hiding in the corner or something, and ask the droid to heal him!
I can do that with a Destiny Token, right?
Galactic Master Andrew (GM): Sure that sounds like a good use of a token.
Robert H.: Boom. Flipped.
A closet door slides open and a medical droid steps out.
EB267: I believe I heard someone request medical assistance. Please state the nature of the medical emergency.
Mada Roolek: I fell of a bridge and must have hit my head really bad, I can’t see at all!
EB267: Oh my! That does sound terrible, and you look horrible. Oh my, oh my. Let’s have a look.
Mada Roolek: I’ve also been Compromised in some way, it’s making it really difficult for me to do anything… if you can help with that too that would be great. But the blindness is your priority!
Robert H.: Not sure how many heals I can get off of this…
Galactic Master Andrew (GM): You can have 1 per what counts as your turn.
Robert H.: cool
EB shines a light in Mada’s eyes…
Medical Droid:
skill: Medicine

Ability AdvantageProficiency Triumph(+Success)Proficiency BlankDifficulty Failure + ThreatDifficulty BlankDifficulty Failure
Roll:FailureTriumph
Mada’s pupils dilate correctly, but he still can’t see anything.
EB: Well there is nothing wrong with your eyes. I diagnose you with hysterical blindness. You are the only cure you will need.
Mada Roolek: What?? What does that mean?
Mada must pass an easy discipline check to get re-gain his sight. He can try once per turn (upgrades for his criticals do apply)
EB: It means that you can see just fine but you have been through some trauma and your brain has blocked the signal. Frankly I don’t know why this doesn’t happen every time you look in a mirror.

Mada Roolek grumbles something about droid rudeness, but nevertheless furrows his brow and concentrates hard, trying to focus his attention on seeing….
EB then takes a look at all the crew can they recover all strain thanks to EB.
Robert H.: K, I think an easy check with my current injuries will be 2 red (add 1 difficulty for Compromised, upgrade twice for Blindness). Sound right?

skill: Discipline

Proficiency Success x2Challenge FailureChallenge Failure x2
Roll:Failure

Mada Roolek sweats nervously, pawing the darkness in front of his face.
Mada Roolek: It’s not working, it’s not working!
END TURN.
Galactic Master Andrew (GM): HK’s turn.

Adam J. (HK-477) grabs three grenades from the stockpile and hides behind what he hopes is a column. He prepares to take a shot at whatever awaits him when the door opens.
Adam J. (HK-477): END TURN.
Galactic Master Andrew (GM): Looks like a column to me.
Karka’s turn.

HK-477 shouts to the medical droid, “COMMAND: Hey, doc in a box, get behind Jonas, there, or something, so you’re out of the way when they start shooting at us again. Let me guess, you can’t use a weapon, can you?”
EB267: I am programed with over 6 billion forms of medicine but all prevent me from the use of weaponry. Even in defense of self. However, I don’t expect an archaic model such as yourself to understand the uses of such the benefits of a scalpel.
EB moves behind Jonas against the wall.
Galactic Master Andrew (GM): Man I really need an edit button some times…

Karka Zikri’skra returns comm traffic to the cornered Wamp Rats.
Karka Zikri’skra: “Sith me! Can’t you sods do anything without me? How in the off worlds did you guys not raise ship and scarper by now?”

Karka Zikri’skra attempts to use the extensive surveillance equipment Aarn had decked out the Skipray with in order to back-trace the comm signal and get a read on the Wamp Rats situation.

skill: Perception

Boost SuccessAbility Advantage x2Proficiency BlankProficiency Success + AdvantageDifficulty Threat x2Difficulty Failure + ThreatDifficulty Blank
Roll:Success
The Holocam above the comm array flickers on and Karka gets a view of inside the comm array. However, he can’t see past the closed door to the outside.
Karka Zikri’skra: “Crossed wires! You sods look karked! How did you—-stars, why is THAT Sith harlot even—-gah!”

Karka Zikri’skra throws up his hands in exasperation, ending the transmission.
Jared (Karka): END TURN
Galactic Master Andrew (GM): Joans’ turn
As Karka closes out his transmission another voice comes over the comm.
AmpleHaste: Wamp Rats this is Ample Haste. We received your transmission and are in your sector. Hold on. We be there in (6 rounds). Over.

HK-477 can think of a LOT of uses for a scalpel. Torture. Extortion. Bribery. Bloodletting. Quiet slaughter. Removing tattoos and other identifying marks from bodies. Improvised weapons. The list goes on.

Jonas Rigger turns to the medical droid and asks, “Anything you can do about these wounds?”

Jonas Rigger begins checking his gear and getting ready for the door to open.
Jonas Rigger: END TURN
Galactic Master Andrew (GM): Hey Paul, I just sent you back an email. Using EB to heal costs a turn. Would you still want him to do so for you?
Jonas Rigger: Yes, let’s heal up this turn
EB-267 hums to himself and looks over Jonas’ wounds.
Medical Droid:
skill: Medicine

Ability SuccessProficiency Success x2Proficiency Success + AdvantageDifficulty Failure + ThreatDifficulty Failure + Threat
Roll:SuccessSuccessThreat
Magnifiscent: He sutures the wound, but left a clamp inside which will likely cause future complications?
=D
Interpreting this dice system is sometimes a game in itself.
Galactic Master Andrew (GM): Haha we can do that, but that sounds like a 3 threat kind of thing. I was thinking Jonas suffers 1 strain from the pain.
Magnifiscent: Sure thing!
EB: Sir, are you aware you are leaking fluid all over the floor? Let me fix that up for you.
Jonas Rigger: Gah! Take it easy! You get your MD out of a box or some…thing….
EB-267 applies a searing pack to close up the wound before applying a numbing agent. Jonas suffers 1 strain from the pain, but heals a total of 7 wounds.
Robert H.: He’s got a sticker on his back that says “WebMD.com”
Galactic Master Andrew (GM): How did Mada read that?
Robert H.: Erm…
Mada Roolek: Sounds like one of those WebMD droids…
EB: And now the numbing agent… oh wait… I did that backwards

Jonas Rigger peers at Mada closely and waves his hand in front of his face.
Mada Roolek: “Hysterical Blindness” my Rodian ass mutter mutter mutter
Jared (Karka): All of us wish for hysterical blindness when it comes to Mada’s Rodian ass.
EB: I am programmed by the WEB company and can be used to self diagnosis any problem. What are you symptoms?

Mada Roolek points at a blank spot on the wall.
Mada Roolek: I heard that!
Galactic Master Andrew (GM): Kaash’s turn.
Kaash: Oi Droid, you think he’s bad take a look at this.
Kaash points to a spot on his shoulder and EB walks over to take a look.
EB: Sir are you aware there seems to be an axe in your back. Did you put it there on purpose?
Kaash: No I did not.
EB: Well that is beyond my abilities here, you’ll have to get that treated else where.
Kaash: Not the axe you fool! The hole in the shoulder.
EB: Oh I see.
Medical Droid:
skill: Medicine

Ability AdvantageProficiency Success + AdvantageProficiency AdvantageDifficulty Failure x2Difficulty Threat
Roll:FailureAdvantageAdvantage
Robert H.: slow clap
EB sows up the hole in the clothes on Kaash’s shoulder and applies a stimkpak for good measure. Kaash heals 5 wounds.
Kaash: Bah! You’re useless!
EB: I’m sorry sir, I’m unfamiliar with your species.
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek concentrates hard. Still muttering quiet obscenities about EB, he tries to break through the fog that he’s starting to be able to notice in his mind….

skill: Discipline

Proficiency Advantage x2Challenge FailureChallenge Despair
Roll:FailureFailureAdvantageAdvantageDespair
Robert H.: Oh Lordy…
Something unseen happens from the despair.
Mada gets 2 blue dice on his next round attempt to see again for his advantage.
HK-477: SNIDE OBSERVATION: It appears I am not the only droid who has not mastered the use of a scalpel. EPIPHANY: Why don’t we just ask that thing to “operate” on the dark trooper?
Mada Roolek: I’m going to regret this… but EB, could you try and heal my wounds since I’m still just sitting here BLIND?

Mada Roolek braces himself for the worst and holds out a bloodied arm.
EB: What? Have you created another hysterical wound for yourself? Oh no, you are bleeding, lets see what I can do.
Medical Droid:
skill: Medicine

Ability Success + AdvantageProficiency SuccessProficiency Advantage x2Difficulty Failure
Roll:SuccessAdvantageAdvantageAdvantage
EB gently takes Mada’s arm and sings him a nice soothing song as he patches up his arm. Mada heals 6 wounds and gets an additional green dice on his next discipline roll.
Galactic Master Andrew (GM): HK’s turn.

Mada Roolek had been covering his eyes while EB patched him up. When he realizes the patch is working correctly, he pulls his hand away and tries to look. He still can’t see though, and lets out some frustrated Rodian noises through his snout.
Mada Roolek: Thanks.
END TURN.
Adam J. (HK-477): REQUEST: Stupid droid. Service my metal frame, if you think you can manage that. I’ve taken embarrassing wounds from our meatbag enemies.
EB: Your crude and ancient frame is similar to the clockwork people of the unknown regions. I can make you function again, but repairing your embarrassment is another matter. One for your programer I think.
EB-267 takes a look at HK’s dents and dings.
HK-477: RECOLLECTION: Tya was good at this part. Poor Tya.
REGRET: I forgot that meatbags aren’t supposed to bleed.
Medical Droid:
skill: Mechanics

Ability Success x2Proficiency AdvantageProficiency Success x2Difficulty Threat x2Difficulty Failure
Roll:SuccessSuccessSuccessThreat
EB sets to work and repairs HK for 8 wounds. EB then turns to HK and gives him a confused look for a droid.
EB: It would appear sir that your extra part in your shoulder isn’t completely installed correctly. It appears to cause you what humans would call a crick in the neck. However, I’m unable to do anything about it. Sorry.
HK-477: CONFUSED OBSERVATION: I have an extra part in my shoulder?
EB: Yes, but I can’t say what its for.
SUDDENLY THEN
Dark Trooper:
Weapon: Missile Tube
Damage: 20
Critical: 2
Range: Extreme
Special: Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6

Ability SuccessProficiency Success x2Proficiency SuccessProficiency BlankDifficulty Threat
Roll:SuccessSuccessSuccessSuccessThreat
The closed door explodes open! Revieling 2 Dark Troopers outside. One’s missile launcher smoking.
Mada Roolek: Oh snap.
What’s happening, I can’t see what just happened!
The second trooper takes aim at Mada in the door frame.
Robert H.: I knew I should have backed him into a corner earlier…
Dark Trooper:
Weapon: Plasma Shell Assault Cannon
Damage: 10
Critical: 2
Range: Long
Special: Auto-Fire, Breach 1, Concussive 1, Cumbersome 4, Inaccurate 1

Ability SuccessProficiency Success + AdvantageProficiency Success x2Proficiency Advantage x2Setback ThreatSetback FailureSetback FailureSetback ThreatDifficulty ThreatDifficulty Failure x2Difficulty Failure + Threat
Roll:FailureThreat
The Troopers Assault Cannon misfires, causing him 1 damage.
Robert H.: :D
Galactic Master Andrew (GM): Karka’s turn.
Jonas Rigger: I didn’t say ready!
HK-477: TACTICAL ADVISEMENT: Focus all firepower on DARK TROOPER 2. He’s already slightly wounded and we need to take them down one at a time.
COMMAND: Irritating droid, go stand behind Jonas and Mada!

Karka Zikri’skra mentally lists all the good vacation planets he knows of in the Outer Rim as far from Hutt Space as possible.
Karka Zikri’skra: “Dantus, Veragi, Gree, Dalonbian…Zuma, Tunka, Saljo…”

HK-477 silently wonders if The Hairy One will arrive, for in the past it made an excellent human shield.
Jared (Karka): *Bothan shield?
Karka can be there in 2 rounds.
HK-477: Meatbag shield.
Robert H.: something something many bothan meatbags died…

HK-477 leans over to the comm station to send a message. “TAUNT: Hairy one. I see how easy it is to have a reputation for surviving when one runs from their comrades as things finally become challenging. I shall never tire of telling stories of my travels with the Famous Karka, who’s bravery is easily comparable to the most courageous Ithorian farmer, and whose cleverness can surely match any Gand who runs away from the whir and rumble of a cleaning robot. Even the silly medical droid is standing by, as even some protocol droids have been known to do in battle. And never mind that Marshal endured horrid torture to keep you safe. It was all in the name of making sure the Great Kayak never has to do anything that’s truly impressive with that massive intellect he boasts of. Stories of how you defeated Dark Troopers would surely grant you safe passage in rebel controlled territories, but I see that you enjoy being chased around the galaxy for long forgotten deeds and living in the past. Enjoy your retirement. Perhaps there is a place where forgotten crooks play darjik in the park and try to remember their glory days. HK out.”

Mada Roolek licks his fingertip and presses it against his forearm while making a sizzling noise.
Karka Zikri’skra: “Son of a moisture vaporator! Does he really think I’d fall for such mind games? It’s not a wash out to not jump after a suicidal canyon diver!”

Karka Zikri’skra keeps muttering to himself as he sets a new course to the Skipray.
Karka Zikri’skra: “Karked-up bucket of bolts must be really desperate to be trying that line of shavit.”
Mada Roolek: Oh, and we killed the Moff!
HK-477: ADDENDUM: Kayak, you missed the cool part where Kaash shot the Moff.

HK-477 looks out the door, preparing to fire. “ASSURED CONFIDENCE: I’ve lived for centuries. I plan to live for a few more. I’ll never tire of correcting people’s memory and telling them how silly that Kayak fellow really was.”
Karka Zikri’skra: “Kriff! How can they manage to always kark everything up? I’ll be Kesseled if those barvy nuts can’t find a way out of this on their own!”

Karka Zikri’skra punches the accelerator, irritation and regret clearly on his face.
Jared (Karka): END TURN
Galactic Master Andrew (GM): Jonas’ turn.
Magnifiscent: Is it possible to move, shoot, and then move?
Jared (Karka): For 2 strain, yeah.
Magnifiscent: K, can do.
Jared (Karka): I.e., it takes two move maneuvers.

Jonas Rigger runs across the open doorway, firing both weapons at Dark Trooper 2.

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost AdvantageAbility BlankProficiency Success x2Proficiency AdvantageProficiency AdvantageSetback FailureDifficulty BlankDifficulty ThreatChallenge Despair
Roll:AdvantageAdvantageDespair

Jonas Rigger shouts a curse as he runs for cover.
Robert H.: Oh boy…
Jonas Rigger: END TURN
Magnifiscent: That could have gone better…
Jonas Rigger:
Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost BlankAbility Success + AdvantageProficiency BlankProficiency Success x2Proficiency Success x2Setback BlankDifficulty Failure + ThreatChallenge Failure
Roll:SuccessSuccessSuccess
Jonas speeds across the doorway firing. One shot hits its target, but it doesn’t seem to have any effect.
Galactic Master Andrew (GM): Kaash’s turn.
Kaash’Clotile: I’ll give them something to think about! How about some Fletchette’s for breakfast!!!!!

Weapon: FC1 Flechette Launcher
Damage: 8
Critical: 3
Range: Medium
Special: Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1

Boost SuccessAbility Advantage x2Ability BlankProficiency Success x2Proficiency Success + AdvantageProficiency Success x2Setback ThreatDifficulty ThreatChallenge Failure x2
Roll:SuccessSuccessSuccessSuccessAdvantage
Target: Dark Trooper
Range: Short
END TURN
Kaash’s rocket connects with Dark Trooper 2 for 11 damage. As the smoke clears you can see that the trooper has been hit hard and knocked to one knee, but he’s able to continue to fight.
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek stumbles away from the open doorway, cringing at the sound of heavy fire going right past his position. He sequesters himself into a corner and grits his snout with determination…

skill: Discipline

Boost Advantage x2Boost AdvantageAbility BlankProficiency Triumph(+Success)Challenge ThreatChallenge Threat x2
Roll:SuccessTriumph
I can… I can see!
Adam J. (HK-477): BOOM! MADA’S BACK, BABY!

Mada Roolek looks around in astonishment!
Mada Roolek: EB, get over here you beautiful hunk of metal! I have one more injury, can you do anything at all about it?
Robert H.: And I guess Mada is taking strain since moving into the corner would be an extra maneuver, with requesting aid from EB comprising the actual turn. Hope that makes sense/is allowed.
Also I want to retcon my move so that I didn’t actually go that far from the door, just far enough to be fully out of sight, if that’s ok.
EB: Hunk of metal? At lest I’m not an imperial blaster magnet. Let’s look at the other hole in your head…
Medical Droid:
skill: Medicine

Ability BlankProficiency Success + AdvantageProficiency Success + AdvantageDifficulty FailureDifficulty Threat
Roll:SuccessAdvantage
EB finds the wound that is compromising Mada’s sense and quickly heals it up.
Mada Roolek: Wooo! I am feeling GOOD!
END TURN!
Galactic Master Andrew (GM): HK’s turn.

HK-477 dashes behind the other column, annoyed that his starting position made it impossible to shoot the favored target. Burning two strain, he takes a moment to aim at Dark Trooper 2.

Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost BlankBoost Success + AdvantageBoost Success + AdvantageAbility BlankAbility SuccessProficiency Advantage x2Proficiency Success + AdvantageSetback BlankDifficulty Failure + ThreatChallenge Failure x2
Roll:SuccessAdvantageAdvantageAdvantageAdvantage
END TURN.
Robert H.: Nice.
HK-477: Three of the advantage shall go to critical damage. I don’t know about the remainder.
Galactic Master Andrew (GM): You can take the fourth advantage to have not taken strain for the second maneuver.
HK-477: I like it.
Dark Trooper:
Rolls Critical Injury

Current Criticals: (0 × 10)
Dice Roll: 82
Total: 82

Winded
Cannot voluntarily suffer strain to activate abilities or gain additional maneuvers until end of encounter.
HK’s blast for 9 damage is mostly soaked up, but the shot hits a critical system and the Dark Trooper is Winded. That means Dark Trooper can only stand up on his next turn.
HK-477: RHETORICAL QUESTION: How does it feel?
Dark Trooper 2 stands to his feet. Unable to use a second maneuver he can’t fire his missile launcher so instead he fires is assault cannon at Kaash.
Dark Trooper:
Weapon: Plasma Shell Assault Cannon
Damage: 10
Critical: 2
Range: Long
Special: Auto-Fire, Breach 1, Concussive 1, Cumbersome 4, Inaccurate 1

Ability AdvantageProficiency Success x2Proficiency Success + AdvantageProficiency Success + AdvantageSetback BlankSetback BlankSetback ThreatSetback FailureDifficulty FailureDifficulty Failure + ThreatDifficulty Threat
Roll:Success
The blast of the plasma shell hits Kaash for 10 damage.
HK-477: That’s not good.
Dark Trooper 1 charges forward and fires at Mada.
Dark Trooper:
Weapon: Plasma Shell Assault Cannon
Damage: 10
Critical: 2
Range: Long
Special: Auto-Fire, Breach 1, Concussive 1, Cumbersome 4, Inaccurate 1

Ability AdvantageProficiency Success x2Proficiency Triumph(+Success)Proficiency Advantage x2Setback ThreatSetback ThreatSetback BlankSetback BlankDifficulty Failure + ThreatDifficulty Failure x2
Roll:Triumph
Robert H.: Bugger me… a triumph isn’t like an auto-crit, is it?
Galactic Master Andrew (GM): It is, you take a crit but no damage in book.
Robert H.: oh boy

Rolls Critical Injury

Current Criticals: (1 × 10)
Dice Roll: 72
Total: 82

Winded
Cannot voluntarily suffer strain to activate abilities or gain additional maneuvers until end of encounter.
I totally feel that Trooper’s pain…
Jared (Karka): Hysterical blindness and now empathic transfer … Mada is a nut.
Mada Roolek: It is only through empathy that you can TRULY destroy another being…
I feel his pain… I will BECOME his pain…
The blast from Dark Trooper 1’s Plasma Shell knocks the wind out of Mada, but he suffers no damage.
Galactic Master Andrew (GM): Karka’s turn.
Jared (Karka): That sounds like a back-road to the Dark Side.
Mada Roolek: Dark Side, Light Side, Gray Side… look, I don’t claim to be an expert on any of this. I have the lightsaber, not the training. Don’t expect me to be a shining knight.
Karka Zikri’skra: “…and even highjack!
Drink up me hearties, YO HO!
FIRE ACROSS THE PORT BOW!”
Jared (Karka): Target: Dark Trooper 1
Since Karka’s decision brings balance to the Force, I’m upgrading my Gunnery for the rest of the encounter.
(i.e., token flipped)
Galactic Master Andrew (GM): Copy.

Karka Zikri’skra aims carefully (despite singing to himself—a trick he learned from this ancient droid once) as he comes in view of the comm station.

Weapon: Forward Mounted Proton Torpedo Launcher
Damage: 8
Critical: 2
Range: Short
Special: Blast 6, Breach 6, Guided 2, Limited Ammo 5, Slow-Firing 1

Proficiency Success x2Proficiency Success + AdvantageProficiency Success x2
Roll:SuccessSuccessSuccessSuccessSuccessAdvantage
Jared (Karka): Hmm. That didn’t produce the negative dice pool from my sheet.
Oh, here they are.
Skipray Blast Boat:
Dice: Dice Pool

Boost BlankSetback BlankDifficulty ThreatDifficulty Failure + ThreatChallenge Despair
Roll:FailureFailureThreatThreatDespair
The Planetary Scale Proton Torpedo leaves nothing left of the Dark Trooper that targeted him. However the blast is so large it knocks Jonas, Kaash, & Mada back against the Comm Array for 8 strain (no soak). EB sadly doesn’t make it.
Galactic Master Andrew (GM): Those three are also prone
Karka Zikri’skra: “Ha ha! You know that ol’ adage about never bringing a blaster to a Jedi duel? Karka Zikri’skra just topped that!”

Karka Zikri’skra begins to loop the ship around to pick up his mates in the station.
Jared (Karka): END TURN
no wait

Karka Zikri’skra strains himself to park the SkipRay right near the blast door.
Karka Zikri’skra: “All aboard for hijinks and adventure!”
Jared (Karka): END TURN
FOR REAL
Galactic Master Andrew (GM): Jonas turn. Remember he’s prone.

Jonas Rigger staggers to his feet and limps back to a firing position at the door. He leans around the corner and fires at Dark Trooper 2 again!

Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost Advantage x2Ability SuccessProficiency Success + AdvantageProficiency SuccessProficiency Triumph(+Success)Setback BlankDifficulty FailureChallenge Failure x2
Roll:SuccessAdvantageAdvantageAdvantageTriumph
Mada Roolek: :D
Jonas Rigger:
Dice: Dice Pool

Difficulty Failure x2
Roll:FailureFailure
Magnifiscent: Second purple for second gun (forgot!)
Does the Triumph go away if the roll is a failure?
Galactic Master Andrew (GM): It doesn’t do damage, but I’ve been making everyone roll criticals so he will too.
Robert H.: I think you still get the “advantage” aspect of the Triumph, all you lose is the “success” part of it.
Jonas Rigger: Either way, that’s the END of my TURN.
Dark Trooper:
Rolls Critical Injury

Current Criticals: (1 × 10)
Dice Roll: 69
Total: 79

Staggered
Attacker may immediately attempt another free attack against you using same dice pool as original attack.
The Dark Trooper shurggs off Jonas’ attack, but stumbles leaving himself open to another shot.
Robert H.: oo, that’s cool.
Jonas Rigger:
Weapon: HL-27 Light Blaster Pistol
Damage: 5
Critical: 3
Range: Medium
Special: Accurate 1, Stun setting

Boost BlankAbility SuccessProficiency Success + AdvantageProficiency Triumph(+Success)Proficiency Advantage x2Setback FailureDifficulty FailureDifficulty Failure + ThreatChallenge Failure
Roll:FailureAdvantageAdvantageTriumph
Dark Trooper:
Rolls Critical Injury

Current Criticals: (2 × 10)
Dice Roll: 20
Total: 40

Stinger
Increase difficulty of next check by 1 Difficulty die.
Jonas’ blaster shots bounce harmless off the Dark Troopers armor, but one bounces up under the armor and stings the trooper.
Galactic Master Andrew (GM): Kaash’s turn.
Kaash’Clotile: “let’s finish this clown and head outta here!”
Target: Dark Trooper 2
Range: Short

Weapon: FC1 Flechette Launcher
Damage: 8
Critical: 3
Range: Medium
Special: Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1

Boost SuccessAbility AdvantageAbility BlankProficiency Advantage x2Proficiency Advantage x2Proficiency Success x2Setback ThreatDifficulty Threat x2Challenge Blank
Roll:SuccessSuccessSuccessAdvantageAdvantage
Did someone move my token?
Galactic Master Andrew (GM): You got flung back by an explosion
and you were prone. So firing your launcher costs 2 strain.
Kaash’Clotile: ahh, then I move my spaces to get back within the rolled range
do i need to apply the 2 strain, or have you already done so?
Galactic Master Andrew (GM): You rolled medium range, so you’re good either way
You would need to.
Kaash’Clotile: done
END TURN
Dark Trooper 2 is flung back over the edge of the gorge and is no more.
Galactic Master Andrew (GM): Mada’s turn.

Mada Roolek struggles to his feet, fuming and furious.

Mada Roolek dashes forward back to his original position by the door.

Mada Roolek wants to keep going, but can’t seem to catch his breath and has to wait, his hand on his lightsaber hilt, ready to attack.
Mada Roolek: END TURN.
Robert H.: oh wait, i should read.
lol

Mada Roolek can’t decide if he’s thrilled or disappointed to see that both Troopers have been dispatched already, and not by his hand…
Robert H.: Regardless, this is all that Mada can do since his injury prevents him from taking strain to do an action.
Adam J. (HK-477): Wow. Kaash became Rambo in the second half of this game.
Galactic Master Andrew (GM): HK’s turn.

Adam J. (HK-477) runs for the Skipray’s door. “STATEMENT: Allow HK to be your co-pilot. I only regret that Tya is not here to see you.”
Adam J. (HK-477): END TURN.
Galactic Master Andrew (GM): You can still preform an action this round (for 2 strain) if you want.
Karka Zikri’skra: “Hey there, watery hydraulics. I believe you have agreed to speak of that awesome torpedo-to-an-infantry fight shot I just made, saving all of you, for the next umpteen millennia?”
HK-477: SNARKY RETORT: Not exactly.

HK-477 levels his weapon at Karka.

Weapon: HK-477’s Modified Blaster Rifle
Damage: 9
Critical: 3
Range: Extreme
Special: Cumbersone 2, Accurate 2, stun setting, barrage 1

Boost AdvantageBoost Success + AdvantageAbility Success + AdvantageAbility AdvantageProficiency Advantage x2Proficiency Success + AdvantageSetback BlankDifficulty ThreatDifficulty BlankChallenge Failure
Roll:SuccessSuccessAdvantageAdvantageAdvantageAdvantageAdvantageAdvantage
Adam J. (HK-477): Oops. That red is an accident. Whatever. I’ll take it.

Adam J. (HK-477) heads into the cockpit.
Adam J. (HK-477): I’d like to activate critical with that advantage and use the rest to keep myself from burning strain on my second maneuver.
END TURN again.
STATEMENT: Tya says ‘hello.’
HK-477 lowers his blaster to pull the trigger. He sends the command from his main processor to pull, but nothing happens. HK tries again, still nothing. He feels something like a clamp on his shoulder. The extra part EB was talking about has activated. A SECOND CONCELDED RESTAINING BOLT! HK can’t fire on Karka while its in place as along as Karka doesn’t threaten HK.
Karka grins back at HK knowingly.
Galactic Master Andrew (GM): as Karka Hello
well I blew that.
Jared (Karka): here
Karka Zikri’skra: “Hello.”
Adam J. (HK-477): EXPLETIVE: @#$%
Kayak, your mother was unnactractive and sexually deviant, as everyone on Nar Shadda knows.
You dress poorly.
CONTINUED TAUNT: You repulse women.
QUERY: Is any of this making you upset enough to threaten me?
OBSERVATION: Your genetalia is miniscule for your species. But not for other sexes of your species.
Adam J. (HK-477): RETRACTION: Oh, I see. My mistake. You do “claim” to be a male.
OBSERVATION: There appear to be no stories of your sexual exploits.
BEG: Please threaten me. Or torture me.
Karka Zikri’skra: “No, this all seems par for the Kessel run for your usual behavior.”
“But you keep speaking kindly of that meatbag who betrayed us all. Clearly that Sith harlot got to you. Would you like me to take a look at your actuators so you can stop mooning over her?”
Adam J. (HK-477): RESPONSE: No. OBSERVATION: For some reason I don’t trust you to do that. Odd.
HK-477:
skill: Computers

Ability AdvantageAbility AdvantageDifficulty Failure x2Difficulty Failure + ThreatDifficulty Threat x2Difficulty Threat x2
Roll:FailureFailureFailureThreatThreatThreat
Adam J. (HK-477): STATEMENT: Nothing amiss in my noggin. Shall I inspect your skull?
Karka Zikri’skra: “I’d say my excellent foresight that just paid off says my skull is doing just fine!”
“OK, HK, be that way, but if you start writing any sonnets to your dead meatbag lover, please keep them to yourself.”
Adam J. (HK-477): RHYME: Shall I compere Tya to a Tatooine day…

HK-477 keeps the barrel pointed at Karka, watching the Bothan’s face through the scope. “SENTIMENT: A droid can still hope his dreams come true…”
Karka Zikri’skra: “That doesn’t rhyme, oil can.”
With the door way blocked by the Skipray the remaining trooopers call for more back up.
Galactic Master Andrew (GM): Karka’s turn.
Actually….
With the path clear the Womp Rats all board the Skipray.
Karka Zikri’skra: “Jonas, would you like come up here and raise ship already?”

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